Abstract: 
In this talk, we want to illustrate how the co-contravariant fixed point 
problem in synchronous languages can be handled by means of a 
game theoretical approach. For this, we consider a particular subset of 
Esterel (kernel) for instantaneous reactions. Since configurations can 
be reducible to parallel composition of transitions, the choice of 
priorities can be represented using negations and stimulus 
(environment) can be accounted for as part of the configuration, the 
kernel consists of  the following; nothing, emit s, present s then C, 
present s else  C, C || C and C ; C. This extends our previous work by 
including  composite conditions (Boolean triggers) and sequencing (C ; 
C).
For the considered fragment, we show that the Must/Cannot analysis of combinational Esterel corresponds to the computation of winning strategies of a particular game (the maze), where sequencing is modelled by a notion of stratified plays.
Slides: