Labels : ======== Every graphic objects can be labelled. There are 4 types of labels, struct, behav, logic and hook. For each object Labels are attached tedge semantic informations, which may be applied to all objects. Edges may even be multiply labelled. A label consists of 4 (optional) fields, used to type its informational content: struct, behav, logic and hook field. They concern respectively: the process algebraic structure, the action behaviour structure, the logic model-checking info, and miscellaneous other typed info. Each object type has a "most natural" default labelling field, in between struct (boxes, vertice) and behav (edges, ports, webs). How to create a label: 1- select either the