Font attributes are used to write labels on edited objects, of various info classes respective to FC2 format (behav, struct, logic, hook). Font can be changed individually, or on selected sets of labels altogether, through any button in the : menu. Font buttons in the menu are assigned through X11 resources atg*font (for instance atg*font5 :*-times-medium-r-normal--10-*), atg*postscriptFont for postscript printing. Their number must be provided as: atg*nbFonts : The default font for labelling each object type is set by resources, as well as a font for highlighting the labels. Resources names are: atg*behavLabelBoxFont atg*behavLabelBoxPostscriptFont and similarly for vertex, port, edge or web instead of box, and struct, logic or hook instead of behav.