Editable objects have (optional) background color to fill their inside shape. The :: menu button toggles background painting. Background colors can be changed individually, or on selected sets of objects altogether, through any color button in the : menu. Colors can be reverted to original (::). Color buttons in the menu are assigned through X11 resources atg*background (for instance atg*background5 : green ), and their number must be provided as: atg*nbBackgrounds : The default background value for each object type is set by resources, as well as a background for highlighting them. Resources names are: atg*boxBackground atg*hilightBoxbackground and similarly for vertex, port, edge, web instead of box.