Vertices : ========== Vertice represent automata states. They are round-shaped, and could appear anywhere in the drawing area. How to create a vertex: 1- select the :: menu button ('v' is the keyboard short-hand) 2- click with the mouse left button inside drawing area. A vertex can be made initial, and can be "unexplored", meaning that SOME of its outgoing transitions are folded back (see help :). Both properties are displayed as smaller inner circles, using default colors and sizes: Vertex size attributes can be fixed by resources, for example: atg*vertexRadius: 8 atg*vertexInitialRadius: 5 atg*vertexExploreRadius: 4 atg*vertexLineWidth: 0