Edge : ====== Edges are directed broken lines (not splines). They join any couple of objects with types in {port, web, vertex}. They bear possibly several labels (implicitly representing multi-edges). To create an edge: 1. select the :: menu command ('e' is the keyboard shortcut); 2. click inside the source object (with left mouse button), keep button down; 3. Each mouse button release will create a new pinning nail, except when a proper target object, where the edition will end. Nails may be added, moved or killed by menu. The menu commands :: and :: will allow to redirect a given edge. CAUTION: not yet implemented. The menu commands :: and :: highlight the corresponding objects.